Posts Tagged ‘vernissage’

„the entertaining aspect of destruction“, 2016 @ artificial retirement group exhibition, flux factory 19.8.2016

Wednesday, August 24th, 2016

the entertaining aspect of destruction, 2016

In this participating performance which involves humans and a machine the main interest is into looking at the entertaining aspects of destruction. Everybody is afraid of having an car crash, but whenever we watch a car race on television, somehow the most interesting end entertaining part happens, when a crash happens. Here in the United states there is even a culture in destroying cars during a race, the so called destruction derby, where the main goal is to be the last car driving on the race course.

There is a remote controlled toy car which is converted to contain color in different containers which will be driven against a wall, while driving thru some painted surface to visualize the path the car drove. The remote control will be passed by to visitors until the car is not able to drive anymore and is completely destroyed. A collective act of destruction.

thinking like a machine, Flux Factory, New York 20.7.2016 – 21.7.2016

Wednesday, July 27th, 2016

Since the beginning of the industrial revolution the human, especially the working human, has increasingly adapted to a coexistence with machines. The human has become a prosthesis for the non-organic body of the industrial factory. During early adaptation this occurred mainly on the material body, the hardware of humanity. Simple repetitive movements on the assembly line became the tasks of the workers to fulfill those duties the machine could not.

The promise was that humans of the future will not have to work, machines will lighten the load. However, the importance of ones identity being tied to her/his occupation became increasingly socially relevant.

With the invention of the computer, machines have moved away from hardware towards software; machines began to acquire a brain. In this new epoch, is it possible that human are still a prostheses of the machine? Now not only attached to the body but also an amendment to its thinking? It can seem that with the wish of creating machines that think like humans, we have also created humans that think like machines.

More and more a human defines itself by the work it does, no-matter how unnecessary or meaningless this activity is. It is often the case today that there is no need for working humans, as artificially intelligent systems can control and realize the whole cycle of industrial production. What do we do now that the human is redundant?
During the workshop participants will work with Austrian artist and Flux resident Niki Passath to create a robot from scratch. These robots will act together to become an amalgamated body, which will perform during the opening reception. The reception and exhibition will feature the robots made during the workshop.!Thinking-like-a-Machine-de-Niki-Passath/ckv5/578e8f790cf2779eabf0f9cd

artist talk – 15.11.2010, 10-18 Uhr, Kunsthaus Graz

Wednesday, November 24th, 2010

Artist’s Talk: Roboterträume im Kunsthaus Graz
mit Niki Passath und Katrin Bucher Trantow
Die Ausstellung Roboterträume entstand als Koproduktion mit dem Museum Jean Tinguely
Basel und geht der Frage nach, was Roboter für eine Gesellschaft des 21. Jahrhunderts nach
einem guten Jahrhundert der Science-Fiction bedeuten. Welche Bilder vom „Roboter“ tragen
wir in uns, welche Kompetenzen schreiben wir ihm zu, wie weit öffnen wir seinen Spielraum?
Niki Passath, einer der teilnehmenden Künstler, wird mit der Kuratorin Katrin Bucher Trantow
über seine Roboter-Faszination sprechen.

Alle Bilder Copyright:

zoe performance 8.10. 2010 ROBOTERTRÄUME / ROBOTDREAMS opening

Monday, November 1st, 2010

“ZOE” is an attempt to represent human and interpersonal relationships through machinery, describing social phenomena through principles of movement, although the causes of these principles are (still) unknown. For this artproject I use active and reactive objects whose formalized behavior trigger emotion and life.

In my point of view, machines are neither intelligent nor do they have feelings. Emotions entirely exist on the human side. In other words machines and therefor robots don´t bear emotions. But they can produce feelings because of their behaviours and during their utilisation. They are some kind of emotional prosthesis.

Emotions are definitely triggered by a machine/robot, in the moment when recipients can’t explain the machine’s behaviour (so my self-experiment): That means, that machines can behave in a way humans understand. As we know there exist certain points of not understanding a machine – we can’t reconstruct what the machine is doing right now. In this point of no understanding emotions are created. For instance, if the robot runs away without having a reason for it, if the machine flees like a shy creature into a corner, then emotions are triggered. My insights: Emotions are attempts to interpret behavior or even only movements of a moving object. If a robot strings many seemingly reasonable movement patterns together and it is not easily possible to anticipate the objects future behaviour, we interpret its behavior as intelligent, focused and alive. If this “targeted” and “smart” appearing “livelike” behavior can not be rationally explained, there appear to be emotions, by which I try to come closer to human behavior itself.

Emotionality, as outlined here, takes place on a surreal perception and reception level. So I try to stimulate archetypical emotions with my robotic creatures. Similarly, this would mean in connection with the robots of “ZOE” as follows: The robots do not seem lifelike because of their appearance, but gain the appearance of vitality by their movements. They act and react with the environment. They create emotions in the viewer, once it is fear, other times it is joy, anger, resignation, or just a non-feeling of understanding. This aroused emotions correlate with the alleged behavior of the machine. The feeling or the not-feeling emerges at the moment in which I attempt to interpret the movement or the behavior of the robot. Which emotions exactly are triggered, or if there are no emotions, the trigger is always based in the moment of self-reflection.

A swarm is created by eleven individual robotic objects, which define their “corporeality” by their functionality. Each of these individual objects is independent, but together with all the other objects of “ZOE” they build a (intelligent) connection. The swarm without its own physicality is defined by the social group. The ability of the human to anthropomorph, creates in the recipient the appearance of a social group which belongs together.

9.10. – 2.1. 2011, Kunsthaus Graz: “Roboterträume”, Graz, Österreich,
9.6.- 12.9. 2010, Museum Tinguely: “Roboterträume”, Basel, Schweiz,
Produktion im Rahmen eines Artist in Residence Aufenthaltes im Kunsthaus Graz,

Roboterperformance, 15 Roboterobjekte

zoe vernissage kunsthaus graz “Roboterträume – Robotdreams” 8.10. 2010

Sunday, October 31st, 2010

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